VR needs several more generations to succeed

When considering today’s “VR” technology, the actual name “VR” is misleading: it’s not really “virtual reality.” A more accurate name for it would be “binocular display with motion tracking,” but that name is not nearly sexy enough to attract venture capital for your startup. I wanted to put all mentions of “VR” in this blog post in quotes, but that would be too on-the-nose even for me, so just imagine that the quotes are there.

I’ve played with many of the major VR headsets in an “enthusiast” capacity for a while now, and I’ve even developed a few applications for them. I really wanted to like VR. I tried really hard to suspend disbelief and make myself like it, but I just have to admit — I don’t see the appeal, and I don’t see the current generation of VR technology as anything more than a passing fad.

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The only thing that the current VR experience delivers is novelty. It really is exciting to look into one of these headsets for the first time. However, the drop-off in novelty is very steep, on the order of minutes, not even hours.

There isn’t any one specific deal breaker for the current state of VR. It’s rather a combination of factors that, collectively, make it altogether unusable:

  • It’s very low-resolution. In order for a VR experience to be “believable,” it needs to have a resolution of at least 4K per eye. Otherwise, you can literally see the pixels when you look at the image in the headset.
  • It’s not nearly immersive enough. The field of view of the major VR headsets is about 100 degrees, which feels unnatural, and borders on claustrophobic. And the “depth” of the 3D content in the VR display can’t seem to match true natural proportions, either.
  • It’s nausea-inducing. The sensors that track the 3D position of the headset need to be an order of magnitude more sensitive and responsive.
  • The “headset” form factor is still too impractical to become mainstream. No matter how comfortable the headset becomes, if it still needs to cover your eyes and wrap around your head, you won’t want to use it for very long. Did you know that there’s a Netflix app for VR devices? If watching a two-hour movie while having a big plastic appliance strapped to your face is your idea of a good time, then I salute you, but I would still wager that you’re in the minority.

I don’t believe that VR technology can move forward by addressing any one of the above points. It would need to be a quantum leap of technological advancement.  And honestly, once the collective novelty of VR finally wears off, I’m not sure there will be enough interest among consumers for VR companies to work towards this next leap any time soon, except perhaps for very specific niche markets for which VR is better-suited.

I am, of course, looking forward to the final generation of VR, which will involve a Matrix-like interface that plugs directly into your brain stem. Until then, I’m afraid we can only look forward to landfills brimming with plastic contraptions thrown away shortly after purchase.

Homeownership

As a relatively newly-minted homeowner, I’ve been noticing a strange instinct waking up within me, namely the DIY instinct. I feel compelled to fix random things around the house, optimize, insulate, caulk, tuck-point. I suppose this makes sense since I’m an engineer: I derive great satisfaction from learning how things work, and making them work well.

But this also fits into a general philosophy I’ve always held, which is that you shouldn’t be allowed to use a technology without a basic understanding of how it works. If you drive a car, you should understand the fundamentals of internal combustion, and be able to change a tire, or even change the oil, brake pads, or spark plugs. Similarly, if you own a house, you should have a basic understanding of things like electricity (at the household 120-volt level), as well as plumbing (water and gas), sanitation, insulation, heating, cooling, security systems, cable hookups (TV, internet), etc.

It sounds like a lot, but it really isn’t: these are pieces that fit into a single puzzle, and operate on very simple physical principles. Sure, you can hire a contractor for the simplest tasks around the house, but I personally wouldn’t feel like I’m “at home” if I wasn’t intimately familiar with every facet of how my house works. Besides, today it’s easier than ever to do DIY projects around the house, given the astounding amount of information on the web available for nearly every kind of task.

Prior to buying the house, we invited a home inspector who walked through the house and gave us a laundry list of minor and major items that need fixing or touching up. Slowly but surely, every week I commit to crossing at least one item off the list.

This week it was all about electrical outlets. Some of the outlets didn’t have ground (two prongs instead of three), some had reversed polarity (generally harmless, but potentially dangerous for certain appliances), and some need to provide a GFCI. After a few hours of work and a contractor-pack of new outlets, all of the receptacles now look pristine, and are completely up to code.

Grounding the outlets specifically turned out to be much simpler than I thought. The outlet boxes that hold the receptacles in the walls are made of metal, and the wires that lead to the outlets are also routed through metal tubes. The tube attaches to the outlet box on one end, and either a junction box or the circuit breaker on the other end. And conveniently enough, the mounting brackets of the outlet itself are metallic, and are connected to the ground pin of the outlet! Therefore, it suffices to just replace the two-prong outlet with a three-prong one, with no additional wiring.

I’m surprised by how many people I know who absolutely refuse to touch anything electrical around the house. Electricity is not something to fear; it’s something to understand, respect, and tame. Get to know your circuit breaker. Replace some old wiring. Put in a new dimmer switch. And most importantly, enjoy the knowledge that you made your own home even better.

Disabling comments

It’s time I join a growing number of bloggers and webmasters in a move that I think will be a net positive for the internet — disable comments on my blog.

Since the inception of this site in its current form, there have been roughly 2000 comments spread across all of my posts. I can count on one hand the number of comments that have actually contributed to the quality of the site, or to which I’ve looked forward to replying. That’s not meant to offend anyone who has previously left a comment; I simply feel that the signal-to-noise ratio is so low that it’s not worth the cognitive burden of moderating the comment queue.

One might argue that comments help to “open up the conversation,” and that by disabling them, I’m shutting out opinions and ideas that are different from mine. Far from it — if you have something to say, send it in an email, or a tweet. Or better yet, write it on your own blog, and send me a link.

For me, it’s a matter of focus. It’s not just about the aesthetic benefits, and even some performance benefits, of disabling comments. Rather, it’s about focusing on creating content for its own sake, instead of spending any time worrying how the commenters might react, much less having to reply to them.

As a reader, when you read blog posts and articles around the web, do you really find much value in reading the comment section (except for a good ironic laugh)? If you’ve written comments yourself, has it really led to a productive conversation with the author? It’s a solid “No” from my end, and I don’t foresee the situation improving anytime soon.

To be sure, disabling comments necessitates surrendering a certain amount of vanity. Receiving a comment often feels like a pellet of validation — a sense that your audience is present, and waiting for your next opus. But really, if you want to measure the size and the geography of your audience, then you can use Google Analytics. And if you really want to interact with your audience, then why not direct them towards a platform that is actually designed for social interaction, such as Twitter or Facebook?

It’s time for blogs to be strictly a source of content, and not a destination for discussion. That space is now owned by social media, and rightly so.
And… there we go. I feel better already!

Big updates to DiskDigger!

I’ve just released a pretty significant update to DiskDigger for Windows, which introduces numerous improvements and features not only for casual home users, but also for professional investigators and forensics specialists. Here are the highlights from this update:

  • Now using a “Ribbon” interface, which contains navigation (Back / Next) buttons, configuration settings, and recovery options (see screenshot below).
  • Every section of DiskDigger’s workflow now has a “Help” button where you can find answers to common questions about the recovery process.
  • In “dig deeper” mode, you can now save and restore sessions (in the Advanced tab).
  • In both “deep” and “deeper” modes, you can now save a detailed report (in the Advanced tab) which is a log of all recoverable files found by DiskDigger, along with basic meta-information for each file.
  • Improved support for scanning disk images. In the Advanced tab when selecting a drive, click the “Scan disk image” button. For forensic-strength scanning of disk images, you can control the number of bytes per sector (all the way down to 1), for recovering files that may not be aligned to sector boundaries.
  • Added support for recovering raw images from Panasonic/Lumix cameras.
  • DiskDigger now requires .NET 4.0. Therefore, for running it on Windows XP or Windows Vista, you may need to install .NET 4.0 from Microsoft if you don’t have it installed on your system.

dd_screen71If you’ve accidentally deleted or lost your files, DiskDigger is always here for you!

A quick (but useful) update to an oldie-but-a-goodie

One of the first apps I ever wrote for Android, and certainly the first app I published to the Google Play Store, was a simple unit converter app. (My god, that was nearly six years ago!) With over 150,000 loyal users, I’d say it’s been modestly successful, especially considering the hundreds of other similar utilities that exist on the Play Store.

Anyway, I thought it’s high time that this app receives some love, so I implemented a feature in the app that I’ve been wanting to make for quite a while: Widgets! You can now drop a widget right onto the home screen of your device, so that you can perform quick unit conversions on the home screen, without having to launch a separate app! You can also drop multiple instances of the widget, if you need more than one quick conversion. Here’s what it looks like:

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The steps for putting a widget on your home screen varies for different Android devices, but generally it involves pressing-and-holding within an empty area of the home screen, and selecting from the “Widgets” menu. If you have the app installed, you should see a “Convert Units” widget that you can select and place on the home screen.

After placing the widget, you can configure which units it shows by pressing the “gear” icon on the left. You can then increment and decrement the value to convert by pressing the “+” and “-” buttons, or exchange the “to” and “from” units by pressing the widget itself.